Logo comprising brand text and hand-drawn dog's face and cat's face

Who's Your Mate?

Pet News®

Who's Your Mate? Pet News® doesn't use cookies or trackers and doesn't sell people's data.

For more information, read Who's Your Mate? Pet News®'s privacy policy page.


Review - Animal Shelter Simulator (console)

Still from the game showing a CGI dog and a ball.
GOOD BOY: Iggy the virtual rescue dog was chuffed with playing fetch. (Screengrab)

Find homes for rescue pets in relaxing sim


The first thing anyone playing Animal Shelter Simulator, produced by Games Incubator, should do is to go to the settings menu and turn up the ‘look sensitivity’ option to the maximum to avoid what for me was a cumbersome default that left my avatar slow to turn in any direction and lumbering around and performing multi-point turns to navigate small spaces from the confines of a first person view. Once done, the game becomes more playable, as you look to manage and grow a small shelter - in my case dubbed ‘Ol’s Rescue Shack’. Gameplay follows an easy loop of picking cats or dogs to bring into the shelter, then working to restore the pet to good health and happiness and prepare them for rehoming; this latter stage achieved by placing a digital advert online, then checking out potential adopters and picking someone suitable to take them in. Players can upgrade their facilities, expand their grounds and buy various accessories you’d expect to find in a shelter, from food and water to toys, pet shampoo, poo bags and brooms and mops. The setting is cosy and scored by a mix of dainty sentimental piano tracks and something more akin to light jazz-inflected daytime TV background filler. While the gameplay does become quite repetitive and some of the controls and interface can take some getting used to, particularly with some of the virtual monitor button-select colour changes that are so subtle they aren’t particularly clear, Animal Shelter Simulator has its merits. The adoptive animals - with their individual personalities, appearances, and backgrounds - are rendered realistically enough to be endearing and it can be rewarding to see how some care and attention can build a nervous dog’s confidence and get its tail wagging again.

Animal Shelter Simulator's title screen. (Screengrab/Incubator Games)
While it might sound a very cutesy, cosy arena to some, and I confess it’s maybe not the usual type of game I've played down the years, the overall feel of the game was of quiet, peaceful relaxation. It almost had a kind of light therapeutic quality to it. It felt very day-off-on-a-rainy-Tuesday, and there’s nothing wrong with that. The game provided what I imagine is some sense of working in a real shelter, and some of the mix of emotions that must accompany taking animals in, building a bond with them while preparing them for their new lives, then the trace of melancholy that must arise as they hop in their transport and say goodbye, and repeat: rewarding work, with a slight dose of sadness. I also felt a pang of guilt at throwing a ball for a dog with the ulterior motive of putting it in a good mood for its adoption advert photograph. One area where I think the game’s producers might have missed a trick is to have had a real world tie-in, with a portion of the game’s takings donated to a real shelter. That would have been a nice touch, and good for shelter, developer and gamer alike. So overall, some aspects of the game are a little clunky and repetitive, but for the £2.49 it cost me on sale on Xbox, it’s difficult to complain for a couple of hours or more in a kind of virtual dog and cat retreat. The game was originally released in 2022 so maybe it’s time to iron out the creases, find a real-world tie-in for donations, and release the sequel. Animal Shelter Simulator, by Incubator Games, is available on Xbox, PlayStation, Windows and Nintendo Switch.


BACK
Fake, dummy advert stand-in fish keeping goods advertFake, dummy advert stand-in cat food advertFake, dummy advert stand-in dog treats advert